new Handle:g_Vehicle = INVALID_HANDLE

//--------------------------------------------------------//
// Here we fix the airbots that using the old script file //
//--------------------------------------------------------//
public Action:DO_VehicleFix()
{
	if (Synergy && GetConVarInt(g_Vehicle) == 1)
	{
		new index = -1
		while ((index = FindEntityByClassname2(index, "prop_vehicle_airboat")) != -1)
			DispatchKeyValue(index, "vehiclescript", "scripts/vehicles/puzzleairboatold.txt")

		PrintToServer("[SM] Vehicle Fix Enabled")
		return Plugin_Handled
	}
	else if (Synergy && GetConVarInt(g_Vehicle) == 0)
	{
		PrintToServer("[SM] Vehicle Fix Disabled")
		return Plugin_Handled
	}
	return Plugin_Handled
}